I design and moderate interactive workshops, team days, and retrospectives for product and process development, in which I often use Design Thinking, I use this role to understand user needs and develop innovative solutions. In this process, I design the entire process, select appropriate methods, and prepare materials for different target groups such as developers, product owners, or stakeholders. In co-creation sessions, brainstorming sessions, and ideation phases, I lead the team, foster creative collaboration, and ensure that clear results are visualized, synthesized, and translated into concrete action recommendations.

I create Illustrations and photograph to visually implement creative concepts and present ideas in a clear way. Especially in Photograph, I use my skills to document internal profiles, event photos, or team activities, and thus support marketing, for example. I place great emphasis on image composition, color effect, and storytelling to present content in an appealing and effective way.

I design user-centric products by using User Research I conduct user needs analysis and derive informed design decisions from it. To do this, I plan and moderate interviews, surveys, usability tests, and observations to gather qualitative and quantitative insights. Based on the results, I develop wireframes, prototypes, and interaction concepts that take both user friendliness and business goals into account. In doing so, I work closely with developers, product owners, and stakeholders, visually visualizing insights and guiding concrete recommendations for design and product decisions.

As a Scrum Master, I have accumulated around one year of experience in guiding agile teams. I moderate Scrum events, support teams in their self-organization, and foster an open feedback and learning culture.

A special focus is on coaching, conflict management, and solving team challenges. In doing so, I work closely with product owners and the team, removing obstacles and contributing to clearer communication and an efficient work process.

Through the targeted use of agile methods, I help teams continuously improve and work in a sustainable and successful way.

For both SM and PO, I have the first qualification from Scrum.org.

I develop appealing and functional UI Designs, I combine user friendliness and brand identity. In this process, I design interfaces, visual components, and design systems for digital products and ensure consistency across all platforms. I prefer to use standard components to avoid unnecessarily increasing the difficulty for developers. I create wireframes, mockups, and high-resolution prototypes, work closely with developers, and review the implementation to ensure a pixel-perfect result. Additionally, I use feedback from User Research and tests to iteratively optimize designs and ensure the best possible user experience.

In every project, we have to create a Proof of Concept, that is, a prototype. We have to verify if our concept was correct. If not, we have to modify our concept and prove it again. We can use all kinds of methods to prove it: paper prototyping, small clickable mockups, tests with interviews….

In the company, I am always responsible for the first prototyping, for which I use the Adobe suite a lot, but I also know the other tools.

Technical skills

Website & Programming
HTML & CSS 100%
WordPress 100%
Unity3D 70%
VVVV 70%
Processing 70%
CSharp 40%
Java Script 40%
JQuery 40%
PHP 40%
Microsoft
World 100%
Power Point 100%
Excel 70%
Design
Photoshop 100%
Illustrator 100%
InDesign 100%
Prototype
Adobe XD 100%
Figma 100%
InVision 70%
Film & Sounds
Premiere 100%
Final Cut 70%
After Effects 70%
Pro Tools 45%
3D Renderings
Cinema 4D 70%

Language

Thai
mother tongue 100%
German
Abitur and Bachelor of Art 100%
English
Bachelor of Art 100%
French
4 years - basics 40%